Name | Data Type | Default Value | Qualifiers |
Name | Data Type | Value |
AvailableBuffers | uint32 | |
Description | string | This property is a 32-bit unsigned integer, and defines the number of buffers in the Pool that are currently not allocated to any instance of a QueuingService. Buffers allocated to a QueuingService could either be in use (containing packet data), or allocated to a Queue pending the arrival of new packet data. |
BufferSize | uint16 | |
Deprecated | string | CIM_BufferPool.SizeOfBuffers |
Description | string | This property is a 16-bit unsigned integer, and defines the number of bytes in each buffer. It is deprecated in lieu of a similar uint32 property. |
PUnit | string | byte |
Units | string | Bytes |
CollectionID | string | |
Description | string | This property is defined in the CollectionOfMSEs class, but is overridden here to serve as part of the (composite) key that identifies the BufferPool instance. |
Key | boolean | true |
MaxLen | uint32 | 256 |
Override | string | CollectionID |
CreationClassName | string | |
Description | string | CreationClassName indicates the name of the class or the subclass used in the creation of an instance. When used with the other key properties of this class, this property allows all instances of this class and its subclasses to be uniquely identified. |
Key | boolean | true |
MaxLen | uint32 | 256 |
Name | string | |
Description | string | The Name property defines the label by which the object is known. |
MaxLen | uint32 | 256 |
SharedBuffers | uint32 | |
Description | string | This property is a 32-bit unsigned integer, and defines the number of buffers in the Pool that have been simultaneously allocated to multiple instances of QueuingService. |
SizeOfBuffers | uint32 | |
Description | string | This property is a 32-bit unsigned integer, and defines the number of bytes in each buffer. |
PUnit | string | byte |
Units | string | Bytes |
TotalBuffers | uint32 | |
Description | string | This property is a 32-bit unsigned integer, and defines the total number of buffers in the Pool. |